Lest we Forget scene problem with Gcode
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Lest we Forget scene problem with Gcode
Hello, I've been trying to figure this out before remembrance day,
I want to give this to our local school for the Nov 11th ceremony and another to my local legion.
However, I'm having major problems with my gcode, see the attached images. any suggestions,
I created a DXF from a free DXF, I cleaned up as many points as I could in Inkscape then exported the file as new DXF, then crate a new part in Sheetcam which look to scale,
I run the post processor then open the file with Openbuild and it looks completely wrong and goes off the set sizes. Thanks in advance
I want to give this to our local school for the Nov 11th ceremony and another to my local legion.
However, I'm having major problems with my gcode, see the attached images. any suggestions,
I created a DXF from a free DXF, I cleaned up as many points as I could in Inkscape then exported the file as new DXF, then crate a new part in Sheetcam which look to scale,
I run the post processor then open the file with Openbuild and it looks completely wrong and goes off the set sizes. Thanks in advance
- Attachments
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- Lest-we-forget-ReducedPathsv31.dxf
- (555.33 KiB) Downloaded 27 times
- Lest-we-forget-ReducedPathsv31.dxf
- (555.33 KiB) Downloaded 27 times
Last edited by scoobieguy on Fri Oct 25, 2024 3:00 pm, edited 1 time in total.
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Re: Problems with DXF, Sheetcam Gcode
Looks like I should have posted in the help forum, if admins can delete this post
I can seem to delete it myself
Thanks.
I can seem to delete it myself
Thanks.
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Re: Problems with DXF, Sheetcam Gcode
I've notice differences between saving as DXF and exporting as SVG from Inkscape. You can bring either file type into Sheetcam. Haven't figured out why, but SVG's get shifted in my Sheetcam produced G code. DXF works better for me. Perhaps SVG will work better for you.
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Re: Problems with DXF, Sheetcam Gcode
It looks like it might just be a 3d view problem in openbuilds, if I rotate the part is seems to stay within the boundaries
I'm pit a marker instead of the plasma cutter holder and see the result
I tried a file from another user the jackolantern and the same thing happens where it looks out of boundaries, but because of the pierce points it looks skewedI'm pit a marker instead of the plasma cutter holder and see the result
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Re: Lest we Forget scene problem with Gcode
A marker is a great idea. This is the issue I was running into. When I used an SVG to make the G code, it was shifting things slightly - to the point that I would have zero thickness in some areas.
. .
When using a DXF to make the G code, everything fell into place. Still can't explain it, but it worked.
.
. .
When using a DXF to make the G code, everything fell into place. Still can't explain it, but it worked.
.
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Re: Lest we Forget scene problem with Gcode
Looks like the outside line is shifting do you have that set on a different layer?? What software are you using to make the G-code??
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Re: Lest we Forget scene problem with Gcode
Agreed. It's all on the same layer, the only difference is one was generated from importing an SVG and the other from importing a DXF (into Sheetcam).
I don't want to hijack this thread, just wanted to show an example of a potential solution for scoobieguy.
I don't want to hijack this thread, just wanted to show an example of a potential solution for scoobieguy.
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Re: Lest we Forget scene problem with Gcode
I opened your dxf file, linked/joined to eliminate crossovers/unwanted intersections, imported the edited dxf to SheetCam - and it appears that it would cut fine.
David
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Re: Lest we Forget scene problem with Gcode
At your current size of about 11" x 22" - many of the details are thinner than 1/32" and will most likely blow out when cut. I would recommend either scaling it up to maybe at least double the size, or doing some editing to modify these problematic areas of the file. Also - I would most definitely use FineCut consumables on this one - assuming your material thickness is 10 ga. or thinner.
David
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Re: Lest we Forget scene problem with Gcode
I have no experience with Openbuild so I can't help you there. Using a Sharpie holder attached to your torch is a good idea so that you can draw your file (instead of cut) to see what it looks like. I have personally experienced no significant difference between dxf and svg as far as importing to SheetCam. Both seem to provide a good result - although sometimes the g-code from the dxf is more compact that from the same file imported in svg format.
Here is a demo video of my sharpie pen holder drawing a file instead of cutting.
https://www.youtube.com/watch?v=4WYMMRuzWbU
David
Here is a demo video of my sharpie pen holder drawing a file instead of cutting.
https://www.youtube.com/watch?v=4WYMMRuzWbU
David
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Re: Lest we Forget scene problem with Gcode
Thanks you all,
adbush for fixing the dxf and tips about sizing and consumables, I like your marker holder, I will make one to adapt to the torch holder.
and brayd for tips on importing svg vs dxf
I now suspect my sheetcam post processor is changing the way the file is processed, i'm running a custom JD's Garage table and the post processor for sheetcam they supplied which implements g53 i'm looking into the one from blouchip https://forum.sheetcam.com/t/grbl-plasm ... otary/7342
Which doesn't seem to leverage g53.
So many things to learn.
adbush for fixing the dxf and tips about sizing and consumables, I like your marker holder, I will make one to adapt to the torch holder.
and brayd for tips on importing svg vs dxf
I now suspect my sheetcam post processor is changing the way the file is processed, i'm running a custom JD's Garage table and the post processor for sheetcam they supplied which implements g53 i'm looking into the one from blouchip https://forum.sheetcam.com/t/grbl-plasm ... otary/7342
Which doesn't seem to leverage g53.
So many things to learn.
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Re: Lest we Forget scene problem with Gcode
I played with the SVG vs DXF thing again this weekend and successfully cut a (fairly large/complex) part using SVG. That makes me happy as I prefer to use Inkscape's exporter rather than the 'save-as' feature to get my file. Strictly user preference.
Sounds like you're on the right path to get your issue sorted, just wanted to hop in here and clarify for anyone reading this in the future. SVG vs DXF is a variable to play with, but I'm not getting consistent inaccuracies using one over the other.
Sounds like you're on the right path to get your issue sorted, just wanted to hop in here and clarify for anyone reading this in the future. SVG vs DXF is a variable to play with, but I'm not getting consistent inaccuracies using one over the other.
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Re: Lest we Forget scene problem with Gcode
Here is a simple file from Inkscape both saved and svg and exported as svg. The g-code is identical.
David
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Re: Lest we Forget scene problem with Gcode
Awesome. That confirms I had another issue somewhere.
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